Showing posts with label School libraries; School librarians; Collections.. Show all posts
Showing posts with label School libraries; School librarians; Collections.. Show all posts

Sunday, March 6, 2016

Digital Storytime

Mitchell, Ruth

Paganelli, Andrea. (2016). Story Time for Learning in a Digital World. Knowledge Quest, 44(3), 8-17.

School librarians can enrich and enliven storytime and engage students with digital storytime.  Kids are growing up in this digital world and don't see the difference between digital books and traditional books.  Using digital books can revitalize traditional storytime.  This article provides tables comparing traditional storytime with digital storytime and links to recommended titles and sources.

Evaluation - I was a naysayer about digital storytime until I read this article; now I am excited to try it. If it will engage those "blase" fifth-graders then it is worth a try!

Sunday, May 3, 2015

Bring Board Games to Your Library: Collection Development Tips and Best Practices

Sullivan, Maureen

Spina, C. (2015). Bring Board Games to Your Library: Collection Development Tips and Best Practices.  Retrieved from: http://ccgclibraries.com/bring-board-games-to-your-library-collection-development-tips-and-best-practices/

Summary: This articles touts reasons board games in the library might attract new visitors and allow for different activities in the library. It discusses providing a game space as well as factors to consider in building up a board game collection. The author also provides a list of resources to find games online.

Evaluation: I appreciate the fact that board games are still given some play in the maker space movement. As a school librarian, I feel that face to face interactions are incredibly important for students, and gaming is a lower stakes way for them to practice social conventions than on the yard, perhaps. It is clear that this article was meant to be general, and more as a suggestion to consider including board games in your library's collection. It would have been nice to read about some of the benefits that board games offer, to help provide a rationale to teachers and admin why playing is paramount.